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Robot Girl Nene

A really fun full character I did for Unity

she's 66,760 tris and over 80 blendshapes for her face, she's designed to be easily adjusted and taken apart, whether by alpha masking, UV discarding, or through manually separating mesh at key locations across the model.

She was a super fun design challenge!

Marmoset Render

Marmoset Render

Marmoset Render, Normal, Metallic, Roughness, Reflections

Marmoset Render, Normal, Metallic, Roughness, Reflections

Marmoset Render, breakdown

Marmoset Render, breakdown

Some of the textures used in the process.

Some of the textures used in the process.

In-engine view, Unity.

In-engine view, Unity.